Showing posts with label EA Play. Show all posts
Showing posts with label EA Play. Show all posts

Tuesday, June 21, 2016

Madden 17 Creative Director Rex Dickson Talks Balance, CFM, Aggressive Catch

During E3 this year, EA held their own event called EA Play, where they showcased a number of their own titles including sports games and core games. Madden 17 had a huge presence, and we were able to grab an interview with Madden 17 Creative Director Rex Dickson.


The interview was broken down into a total of 3 videos, each with a different topic. To start, we asked about some of the challenges the team faced when redesigning some of the mechanics going from Madden 16 to Madden 17. That led to a discussion on balance, where Dickson spoke about how they’re improving the game this year to allow for more realistic and fair gameplay.


“We’ve known we wanted to get to gaps, zones, and special teams for quite some time. The implementation is a bit of a different story … What took the most time was getting the feel right and balancing it. As you know from last year, even one feature like the aggressive catch can become slightly unbalanced and become the narrative of the whole year, so we want to avoid that.”


Speaking on the aggressive catch, Dickson admits that the aggressive catch was not balanced as well as it could have been. This year, he says that there will be a lot more focus on making sure everything is balanced.


“I’ll own my own mistakes when I make them, and I think the way that was tuned was a bit too offensive, and you saw the impact of that. So this year, a lot more focus [is] on making sure that everything is balanced and one thing isn’t overtuned or too powerful.”


For the second part of the interview which you can see below, we asked Dickson about CFM and the new commentary, an aspect which he says is his favorite improvement in Madden 17.



When asked what additions to CFM fans of the franchise will be happy to see in Madden 17, Dickson says a lot has changed, and that’s something fans will be excited about.


“It feels like when you go in there, almost everything [has been] touched … for me, not one big thing jumps out as being changed, everywhere you go in [CFM] things are easier, they flow better, it’s easier to manage, it’s not [as much of a grind], there’s a lot of new content.”


Interestingly, the new commentary will also be noticeable in CFM. Dickson explains, “We have this concept called presentation that focuses on you, so if you’re playing as a coach or a player you’re going to hear more lines that are referenced, decisions you made, stories about your character and the stats you have.” CFM will also receive commentary updates post-launch.


Lastly, for the final piece of the interview, we asked Dickson about the impact on eSports now that Madden has become a big player in that scene.



“I’d love it if next year we saw that people couldn’t run the same concepts over and over. That people couldn’t rely on the aggressive catch mechanic to win in desperation situations. That stuff isn’t on the competitors, they’re playing for $50,000, they’ll use whatever tools are available to them. Those outcomes are kind of on the dev team.”


That clearly plays into the idea of balance, and it’s part of the reason why the team wanted to focus on balance with Madden 17. Madden is never perfect, but the developers behind the franchise are always working to ensure that it’s as good as it can be.


Of course, this article doesn’t include all of the talking points in the videos. If you want to check out the full interview, I recommend watching the videos above. It’s definitely worth it if you want to know more about Madden 17. For more Madden videos, subscribe to our YouTube channel, and be sure to stay tuned to SGO for more Madden news.



Madden 17 Creative Director Rex Dickson Talks Balance, CFM, Aggressive Catch

Madden 17 Hands-On Gameplay Impressions

Welcome back Sports Gamers, it’s The Natural! With a ton of Madden 17 live gameplay out today, I wanted to give you my first hand impression of the game from EA Play! Not really going to touch on things that I’ve already addressed in previous videos, so check out the Madden 17 playlist for those.


OFFENSE


  • The Pressure is coming! The defensive ends really get up the field this year and force your QB to step up into the pocket. On all madden with the rams I had a several sacks in the game. Aaron donald is a BEAST!

  • Speedy WRs are still dangerous as ever. I caught a few deep balls on PA shot plays to fast WRs like Tavon Austin and Jeremy Maclin vs slower Corners.

  • When scrambling pocket passing QBs seem SUPER slow. I really like this as I’ve seen immoblie guys break of 20yds runs in the past

  • The pass lead is better. I felt like I was able to lead the ball on bullet passes into spots I wasn’t able to previously. But QB makes a difference as I wasn’t able to lead the ball as effectively with Jared Goff as I was with Alex Smith.

  • The quality of WR matters even more, as many of the passes by lesser WRs were dropped in tight or double coverage or when hit right after the reception.

You have to relearn how to run with the new ball carrier moves and LAY OFF the turbo. So many running plays I messed up on by smashing the turbo as soon as I got the ball. The ball carrier moves are nice, but you really need to master them because “the window” you have to do each one varies, so you have to know which is the best move to use in that situation.


Blocking is improved, but it depends on matchups, top DE’s and DTs wreck havoc in the running game. Open field blocking is really good as pulling guards and WR’s downfield find their men and make really great blocks. Although the oline blocking was nice, the blitzes really work well this year, I ran a few zone and man blitzes the blitzes came in how they were supposed to. I can definitely see myself being more aggressive with blitzing this year as the major threat of the aggressive catch is gone.


Playaction is more realistic and looks just like a running play. The camera zooms in on the backfield, so it’s much easier to fake the defensive out especially if you are using a secondary player.


DEFENSE


Aggressive catch is still in the game for top WRs, if the defender does not click on and swat a good WR can still go up over him, also remember for guys who click on the defender on defense get a user bonus that plays in your favor.


  • QB sneak is no longer a gimme! Had a big stop of QB dive on 4th and 1 from the 1 yard line to win the game.

  • Pass rushers really get up the field and Force QB’s to step up. But top DTs like Aaron Donald push the pocket and break through the line as well.

  • Feels like there is More momentum when controlling linebackers and seconddary players. It was tougher to dart around when controller the Middle linebacker but it felt more realistic.

  • Ton of fumbles on sacks. With the new ball physics you need to get rid of the ball because if you get hit and your arm isn’t coming forward it will be a fumble.

  • New ball physics are great and look realistic, you can never tell exactly where the ball is going or who is going to pick it up on a fumble recovery. There were a coulple of times I was sure my guy would pick it up but the ball squirted out and someone else recovered.

  • As you have probably seen already you can now skip all cutscenes which is cool as it gives people the options to watch the replays or cutscenes or quickly get on to the next play.

SPECIAL TEAMS


There are various different blocks you can go for on special teams. You can block left or right. The kick meter stays there the entire time, but you have to hold the direction you want it to go and there is vibration feedback to this.


I missed a few extra points as I got used to the new meter. Normal kick, high kick or backspin kick which all have different effects on the ball. With the new kicking meter, blocks and fakes special teams play in madden should have much bigger impact on the game.


What do you think of Madden 17 now that you’ve seen and heard about the gameplay? Let us know in the comments, and as always, stay tuned to SGO for the latest Madden 17 news.



Madden 17 Hands-On Gameplay Impressions

Monday, June 20, 2016

Everything We Saw at E3 2016

E3 is finally over, and there’s a lot to talk about. Okay, so it’s technically been over since Thursday evening, but we’ve finally had a chance to catch our breath and are ready to get back to our regular programming!


This might have been our second year attending the trade show, but we’re still learning about the whole process. So if you’ve noticed that we’ve been posting a bit less than usual, sorry about that! Two years in and we’re still nailing down the process for getting everything published from the event.


Still, we’ve got a lot of stuff coming for you, both on the website and on YouTube. We’ve actually been hard at working posting videos from EA Play this year, so if you’d like to see that content before it hits the website, I’d recommend heading over to our YouTube channel and subscribing.


That said, we’ve still got a lot coming, so expect to see more content from E3 on the website within the next week. For now, we’d like to break it down and talk about some of the things we saw at the convention center this year, as well as some of what we saw at EA Play!


EA’s press conference


e3 2016 ea press conferenceUnfortunately, we sat this press conference out like everyone at home, but there were a surprising number of details revealed for Madden 17 and FIFA 17. For Madden, we got a new trailer, as well as details on EA’s plans to bring Madden eSports to a new level with $1 million in prizes.


FIFA 17 got much the same treatment, with the introduction of a story mode and an accompanying trailer showcasing Alex Hunter as the game’s protagonist.


Speaking of Madden eSports, EA also took the time to introduce the 8 players that would be competing for the title of Madden 16 Champion during EA Play.


Microsoft’s press conference


e3 2016 microsoft press conferenceWe did a few posts about what Microsoft revealed during their press conference, but there’s a lot that just didn’t make the cut. If there’s one thing to say about E3 as someone who just attended for their first year, it’s that it’s incredibly busy. There isn’t always time for everything.


Microsoft opened up their press conference by announcing that a new, sleeker version of the Xbox One would be available for purchase during this holiday season. As you’ve probably already heard, this information had already leaked prior to the press conference, but it still ended up being one of the biggest pieces of news.


Interestingly, Microsoft also announced their plans for a new piece of hardware called Project Scorpio. You’ve probably heard plenty about that as well, since it was also leaked well before the press conference. That will debut in time for the holiday season next year in 2017.


Meanwhile, on the games front, Microsoft unveiled Forza Horizon 3 with a beautiful new trailer. Further in the sports department, they revealed a new eSports platform, Arena on Xbox Live, which will feature EA and their FIFA franchise as a partner in addition to other games like Smite.


Sony’s press conference


e3 2016 sony press conference playstation vrThere’s a reason why you didn’t see much news from us on the Sony front, they just didn’t have enough sports coverage. Sure, they had Call of Duty: Infinite Warfare — a game which we mentioned in our article talking about what core games we’d be excited to see this year — but ultimately, sports was pretty scarce at the Sony conference.


With that said, they did a hell of a job in the core games department, and we were all equally excited with what they showed. It’s clear, however, that they’re more focused on the core gaming crowd and not the sports one. As long as they do it well, that’s okay in my book. It’s not like we won’t see FIFA 17 make an appearance on the system.


One thing that I did find odd was the omission of Gran Turismo Sport, a longstanding franchise that has often served to demonstrate the technology of PlayStation systems. Does that mean they’re abandoning Gran Turismo as one of their flagship franchises? Probably not.


Perhaps one of the most impressive things was PlayStation VR. Sony isn’t playing around when it comes to virtual reality, they’re fully backing this new medium, and they had plenty to show for it this year.


EA Play


e3 2016 ea play 2016Something new to E3 this year was the addition of EA Play, which EA held in the neighboring LA Live at The Novo. It was interesting to see a publisher open up their doors to the public outside of E3, and after walking around the venue and seeing some of the lines, I imagine it paid off for EA and we’ll be seeing it again next year.


EA Play held an interesting mix of core games and sports games, but it seemed that EA Sports ultimately had a stronger presence. Madden, FIFA, and NHL all made an appearance, in addition to Battlefield 1 and Titanfall 2. I didn’t get a chance to play Battlefield 1, but I did check out Titanfall 2 and NHL 17.


They performed about as you’d expect. The builds they had on display were pretty damn smooth, and from the games that I played, didn’t seem to have too many technical hiccups. It’s entirely possible that’s because EA Play is more forward facing, with the goal of attracting their fans, but either way, it was nice to check out the games.


You can check out our videos from the event on YouTube, including an interview with Madden 17 Creative Director Rex Dickson.


PES 2017


https://www.youtube.com/watch?v=6qgFj4roRRY


We had a chance to check out PES 2017 as well, so you can expect to see an article on that coming soon. The game itself is looking beautiful, but you can find out more about how it plays when we release our article next week.


Moto Racer 4


e3 2016 moto racer 4We scheduled a meeting with Microids, the developers behind the latest iteration of the Moto Racer franchise, and they gave us the rundown on what to expect with the game. Unfortunately we didn’t get hands-on with the game yet, but we got to take a look at how the game will look on the PS4 with virtual reality support.


We’ve got a full article on that coming soon, so you can expect to hear more next week.


Infinite Air


e3 2016 infinite airMark McMorris has partnered with HB Studios to become the namesake of their new snowboarding title, Infinite Air, and I think it will make a lot of snowboarding fans happy. There are a lot of interesting things going on with this game, including a large emphasis on creativity and sandbox gameplay.


You can expect a full article on the game coming soon, including an interview with Mark McMorris and the producer of the game, Andrew Nguyen.


F1 2016


e3 2016 f1 2016I had the chance to check out F1 2016 during E3, and there’s a lot to look forward to with the latest installment in Codemasters’ F1 franchise. Career mode will be getting a huge improvement, along with some additions to actually make practice worthwhile.


Crowds


e3 2016 crowdsE3 might be off limits to the public, but that doesn’t mean it isn’t packed. Every year the trade show seems to grow, and this year was no exception. This year’s show hit a record number of just over 70,000, according to the ESA. Interestingly, they’re also counting 20,000 who only made it to E3 Live, but since that’s an ESA sanctioned event, I guess it makes sense.


To give you an idea as to how packed it was at E3 2016, the wait to play Final Fantasy XV was 2-3 hours. Yeah, that’s a long time. It’s worth noting that not all lines were that long, however. Square Enix had one of the biggest lines outside of Nintendo and Sony from what I saw. The difference? The Legend of Zelda: Breath of the Wild and Sony’s VR demos required people to jump through hoops in order to play. Square Enix let everyone line up.


Is there anything that you’re excited about from E3 that wasn’t on this list? Let us know in the comments or on social media, and be sure to stay tuned for more content from E3 2016!



Everything We Saw at E3 2016

Saturday, June 18, 2016

Frank "Stiff" Sardoni Jr. Claims Madden 16 Championship Title

At EA Play during E3 this year, EA held the finals for their Madden 16 tournament, and on Tuesday, June 14, it all came to a close as Frank “Stiff” Sardoni Jr. claimed the victory, earning him the title of Madden 16 champion.


Stiff’s hard work along with his fast-paced, risky style ultimately paid off, as he defeated current Madden Challenge champion Zack “Serious Moe” Lane, who is well-known for his defense in the quarterfinals before going on to defeat two-time Madden Challenge champion Eric “Problem” Wright in the final.


As a massive fan of the Chicago Bears, Sardoni Jr. utilized his favorite team with a unique fantasy lineup to dethrone Wright’s San Francisco 49ers 37-21 and win the championship belt created by EA Sports for the event.


In an interview with ESPN, Sardoni Jr. spoke about his love for the game. “[Football] is passion,” he’s quoted as saying while draping the belt across his shoulder. It’s clear that he not only admires the sport, but his newly found prize.


The Madden competitive scene has been around for some time now, though it’s only recently starting to gain attraction as an official eSport. “Stiff” is surprisingly new, with just 3 years of experience under his belt, making him quite the underdog. That didn’t stop him, as he eventually came out on top.


As for support from his family? Luckily, he’s received plenty. “My family supports me … [m]y soon-to-be fiancee supports me 1000 percent. That’s why I’m out here. She told me to come down here and have fun, and that’s what I did. My parents couldn’t be more proud.”


It’s good to see a relatively new player on the scene achieve such success, but even better to see that Sardoni Jr. has the support of his family. Of course, with the Madden 17 championship on the way with a prize pool of $1 million, he’ll also be partaking next year.


“I’m going to be playing Madden NFL 17,” he said. “Getting my game up just like I did this year and hopefully become victorious.”


If you haven’t seen the championship final yet, you can check out the video up top. Keep in mind that the video runs for just over an hour and a half.


What did you think of the Madden 16 championship? Let us know in the comments, and be sure to stay tuned to SGO for more Madden news and tips. Check out our YouTube for some great Madden 17 videos, including an interview with Madden 17 Creative Director Rex Dickson!



Frank "Stiff" Sardoni Jr. Claims Madden 16 Championship Title

Thursday, June 9, 2016

EA Play to Give Campaign Will Donate $1 Million to Charity During EA Play

Starting this weekend, EA will be hosting their own E3 event called EA Play. To celebrate the occasion, they’re giving $1 million to charity through their new Play to Give program. The program will make donations to the following charities:


Code.org


Code2040


HeForShe


National Center for Women & Information Technology


SpecialEffect


The goal of the contributions from EA is to give back to the community, and support a more inclusive environment in gaming, along with helping future creators. To commemorate the event, EA is offering up some in-game challenges to allow you to show your support.


Games with challenges include FIFA 16 and Madden 16, with Battlefield 4, Battlefield Hardline, Star Wars Battlefront, and Star Wars Galaxy of Heroes representing the core audience. Each challenge will offer special rewards for their respective games. You can find a list of the games and their rewards below, via the blog post from EA. More details on the challenges will be revealed soon.


Battlefield 4™ and Battlefield™ Hardline


Earn a Gold Battlepack by providing supplies to your teammates in need. As a community,Battlefield 4 players are challenged with getting a 45 million total re-supply score and Battlefield Hardline players are challenged with getting a 5 million re-supply score from June 12-17. By achieving either of those goals, contributing players will get rewarded with an extra Gold Battlepack via Battlelog.


Star Wars™ Battlefront™


Players who complete any multiplayer match from June 12-14 can participate in the 3X Score Event, earning triple score and credits.


Star Wars™ Galaxy of Heroes


Deploy a squad of some of the most powerful female characters in Star Wars™ against the droids.


FIFA 16


Participate in the Play to Give Cup in FIFA Ultimate Team during EA PLAY. Win the tournament and you will receive an untradeable Rare Mega Pack. Any future tournament wins in the Play to Give Cup will get you a Premium Coins Pack.


Madden NFL 16


Play Madden Ultimate Team in Madden NFL 16 from June 12-19 and complete a short objective list to receive 2,040 coins and a Pro Pack.


It seems like EA really wants to support the community. It’s great to see that they’re interested in making gaming more inclusive. Will you be participating in any of the challenges? Let us know in the comments.



EA Play to Give Campaign Will Donate $1 Million to Charity During EA Play