Showing posts with label nba live. Show all posts
Showing posts with label nba live. Show all posts

Wednesday, May 11, 2016

Annual Video Games: Are They Worth It?

Whether you play FIFA, MLB, Madden, NHL, or 2K, chances are, you will be buying the next iteration this year. Annualized games are great if you want a shiny new box every year, but do developers really provide enough content every year to justify selling a new game? If you ever find yourself asking this question you should know that every game is different.


Games like Call of Duty and Assassin’s Creed usually have more to offer every year than any sports title. The main things they have are a new world and a new story to help you explore the world. Many sports games lack this artistic element. Every once in a while, developers will attempt to integrate a narrative where it doesn’t belong. This might be refreshing and new at first, but more often than not it removes some of the freedoms that sports games offer.


For example, NBA 2K16 wanted a gripping and compelling story, which is fine until it gets in the way of gameplay. It did, a lot. If you’re not familiar, the entire first season of your career is dictated by the story. Other than your limited choice of college and a few minor things, all of your decisions are made for you until the end of your rookie season.


Previous NBA 2K games have integrated very minimal narrative element, but they never got in the way. In fact, the story and gameplay worked with each other and put 2K above other sports games. But if this forced, controlling “movie” in their games is the way they’re headed, then they can count me out. That being said, it would be interesting to see other titles take a crack at this.


An argument in favor of annualized games is the massive improvements each year. Games that rely so much on physics, reactions, and core mechanics need to be updated constantly because there are always going to be bugs.  Some may believe that an annualized game is a way for greedy publishers to make more money off of their customers.


If developers started releasing games every few years and then updated it for free every year, that could end up with them losing money. In my opinion, I believe that annualized games should be cheaper or offer a different way to pay such as a subscription that adds to a total of $60 USD every year. That way if you didn’t like that year’s title, you could cancel and not be at such a loss.


Like some sports, the gaming industry changes every year. This makes it important to have updated visuals, mechanics, and ideas to stay ahead of the competition. Things in sports such as rules, rosters, and where the teams play can change dramatically. Some of these things require a new game to integrate. For example, if the NHL decides to change how overtime games finish, you can expect to see that in the next NHL game.


EA is more than likely not going to update the current game when it is more beneficial to put it in the next. Some sports change all the time, and if you want to see immediate changes in your games, then they need to be annualized.


These are just some of key points that come up when talking about annualized games. There is always a lot that goes into these games every year. If you don’t know if you should buy a game every year, you just need to figure what is important to you. Do you want the new game with all the new features, or would you rather save the money and wait every couple years? The choice is yours.


What does it take for you to pick up a new sports game every year? Let us know in the comments.



Annual Video Games: Are They Worth It?

NBA LIVE Moves to 2017, Will Focus on Mobile

NBA LIVE has been struggling to achieve the level of success and recognition among basketball fans that 2K has with their NBA 2K franchise. As a result, it seems like EA is making some additional changes to the latest entry and moving it back a few months.


Rather than release NBA LIVE 17 within the typical window of the Fall season, they’re pushing it back into early 2017, as revealed in their quarterly results report published yesterday.


We’ll see whether or not that increase in development time makes for a better and more polished game next year, but for the time being, it looks like we won’t be seeing NBA Live 17 this year.


With this news in mind, Sean O’Brien who serves as Executive Producer on NBA LIVE took to the blog over at the NBA LIVE website to briefly discuss what this move will mean for the franchise.


Perhaps the most interesting thing to note is that while NBA LIVE is committed to supporting consoles, NBA LIVE 17 will apparently have a large emphasis on mobile. That’s not a bad decision, given the state of NBA LIVE right now. At least the game will continue to find a home on consoles, for those who enjoy it.


You can find the full post from Sean O’Brien below.


Hey LIVE fans:


I want to share some important updates on what’s next for NBA LIVE and give you an overview of where we’re going with the franchise over the course of this year.


It’s important that you know that we are committed to NBA LIVE in the console space.  While we won’t be shipping a product this Fall, we will be back on the courts with something new and exciting for you to experience in early 2017. 


Our focus this year is to deliver an amazing, high-quality basketball game to a global audience. The best way to do that is through the fastest growing, largest, and most accessible gaming platform…mobile.  As a team, we’re really excited about taking the franchise to new places with the worldwide release of our mobile game later this year.


More details to follow in the coming months!


Sean O’Brien 
Executive Producer, NBA LIVE


Do you think pushing the release of NBA LIVE 17 into early next year will allow for a better game? Let us know in the comments.



NBA LIVE Moves to 2017, Will Focus on Mobile