Showing posts with label Sports. Show all posts
Showing posts with label Sports. Show all posts

Wednesday, June 29, 2016

Equipment Gets an Upgrade in Madden 17

EA has posted another blog post detailing the presentation improvements with Madden 17, and this time they’re talking about how equipment is being updated. Not only is there a lot of new gear, but lots of equipment will be seeing updates as well.


You can check out a list of the equipment changes coming to Madden 17 below.


New Helmets:


madden 17 new helmets


  • Riddell Speed Flex

  • Schutt Vengeance

  • Rawlings Tachyon

Updated Helmets:


madden 17 updated helmet


  • Air XP

  • Rawlings NRG

  • Riddell RevoSpeed

  • Xenith

FACEMASKS


madden 17 facemasks


New Facemasks:


  • Speed Flex 2 Bar

  • Speed Flex Robot

  • Speed Flex Robot RB

  • Speed Flex 3 Bar RB

  • Speed Flex 3 Bar LB

  • Speed Flex Fullcage

  • Vengeance 2 Bar

  • Vengeance Robot

  • Vengeance Robot RB

  • Vengeance 3 Bar RB

  • Vengeance Fullcage

  • Revospeed Cage

  • Revospeed Grid

  • Riddell 360 Robot

  • Riddell 360 Robot 2

  • Riddell 360 3 Bar LB

  • Riddell 360 Fullcage

  • Standard Halfcage 2

Updated Facemasks:


madden 17 updated facemasks


  • Standard 3 Bar RB

  • Standard 3 Bar RB Single

  • Standard 3 Bar RB Jagged

  • Standard Bull RB

  • Standard Fullcage

  • Standard Fullcage 2

  • Revo 3 Bar

  • Revo 3 Bar RB

  • Revo Robot

  • Revo Robot 2

  • Revo Fullcage

  • Revo Fullcage 2

  • Revospeed Fullcage 2

  • Xenith 2 Bar

  • Xenith Robot

  • Xenith Robot RB

  • Xenith 3 Bar RB

  • Xenith Fullcage

GLOVES


madden 17 gloves


New Gloves:


  • Nike HyperBeast

  • Nike Vapor Jet

  • Nike Vapor Jet Knit

  • Nike SuperBad

  • Under Armour Swarm

  • Under Armour F5

  • Adidas 5 Star 5.0

CLEATS


madden 17 cleatsNew Cleats:


  • Nike Vapor Untouchable

  • Nike Vapor Untouchable 2

  • Nike Lunar Beast

  • Nike Zoom Code Elite

  • Nike Alpha Pro 2 ¾ TD

  • Nike Vapor Carbon Elite TD

  • Under Armour Spotlight

  • Under Armour Brawler

  • Under Armour Highlight

  • Under Armour Player Exclusive

  • Player Exclusive Retro

  • Adidas Freak X Kevlar

  • Adidas AdiZero 5 Star

In addition to new helmets, facemasks, gloves and cleats, there are also some new accessories to help separate players and make them look more like the real thing.


madden 17 accessories


  • One-Arm Sleeves – These will be set on each player that wears this style via the default roster so the players in Madden will match their real-world counterparts; these sleeves can also be customized when editing and creating players.

  • Updated Wrist-Tape Options – Black, Team Primary Color and Team Secondary Colored Wrist-Tape

  • Updated the Ankle-Tape options and re-named them to ‘Half-Spat’ and ‘Full-Spat’

  • All the new sleeves, gloves and shoes are set-up for color-swapping to match each team’s primary and secondary colors, as well as black and white.

But it’s not just player gear that’s getting an update, with the improved focus on coaches this year, Madden 17 will also add a number of new pieces of gear for your coaches.


  • Nike Drifit Touch Fleece Full-Zip

  • Nike Elite Coach HZ Sweatshirt

  • Nike Elite Coach Polo

  • Nike Elite Coach HZ Full-Zip Hoodie

  • Nike Elite Hybrid Jacket

  • Nike Lockdown Jacket

  • Nike NFL ‘Property Of’ Circuit Crew

  • Nike NFL ‘Property Of’ Circuit Pant

  • Nike Performance Practice Hoodie

  • Nike Modern Crew

  • Nike Hooded Sweatshirt

  • Nike Free Trainer 5V6 Shoe

What do you think about the new equipment? Let us know in the comments below or on social media, and as always, stay tuned to SGO for more Madden 17 news.



Equipment Gets an Upgrade in Madden 17

Tuesday, June 28, 2016

MLB The Show 16 Players Banned for Abusing Exploits

Ramone Russel recently took to twitter to field questions about why some users were recently banned from PlayStation Network as a result of playing MLB The Show 16. As it turns out, these players were banned for abusing exploits in the game, specifically exploits related to community market transactions.


The lesson here? Don’t abuse exploits, because you will get banned from PlayStation Network if you’re caught.


Russel further expanded upon the issue on the Show Nation forums last Friday, detailing a number of reasons as to why a user can find their PlayStation Network account banned from playing MLB The Show 16. The list is actually pretty long:


  • Harassment

  • Trolling

  • Insulting

  • Spamming

  • Cheating

  • Abusing exploits

  • “Hostage” situations or “Griefing”

  • Manipulating marketplace transactions

  • Selling of in-game currency for real world currency

If the offense is serious enough, or perhaps if you continue the behavior after the suspension, you can even find your console banned from the network.


“If a player is found cheating, exploiting, harassing other players, or breaking the rules in game or here on The Show Nation forums, we will suspend the account for a limited time or even permanently ban the ID and console.”


As Russel points out, flipping cards in MLB The Show 16 will not get you banned. Exploiting the community market will, however.


https://twitter.com/Ramone_Russell/status/747527341455380480


https://twitter.com/Ramone_Russell/status/747554201425707008


Unless you’re blatantly abusing exploits, you should be fine. For most people, this will probably make the game better. For some, it’s a little upsetting.


I used to spend a lot of time glitching in video games, which has included a number of exploits. But there’s a code among those who glitch; we never use these exploits to gain an advantage in a competitive environment or to take advantage of other players.


Considering that this exploit involved the community market, I’m guessing it affected other players. If not, and players somehow discovered a way to make money without affecting other players, should they really be banned? I don’t think so.


It’s more likely to assume that this exploit did affect other players, but without confirmation it’s hard to say. Either way, Sony does rely on Stubs to generate income from the franchise, so it seems like a good move on their part.


What do you think about this move? Is keeping cheaters out of MLB The Show 16 a good thing? Let us know in the comments or on social media.



MLB The Show 16 Players Banned for Abusing Exploits

Saturday, June 18, 2016

NBA 2K17 to Feature Face Scan App, Signature Animations, Timed Locker Codes

The season finale of NBA 2KTV has arrived, along with a number of small tidbits of information regarding what we’re going to see leading into the next installment of NBA 2K. As you’d probably expect, there isn’t a lot of big news, but they did reveal some cool additions to NBA 2K17.


There are a lot of jokes in there, but some of the news we got includes yeezys, timed locker codes, a face scan app, and some signature animations. In fact, signature animations might be one of the biggest things talked about in the video aside from the often requested face scanning app, as they seem to be adding a substantial number of them this time around.


Well, that’s about it. You can check out the video up top if you haven’t seen it in-game yet. Are you excited for some of these new features? Let us know in the comments and be sure to stay tuned to SGO for more NBA 2K news!



NBA 2K17 to Feature Face Scan App, Signature Animations, Timed Locker Codes

Friday, June 10, 2016

MLB The Show 16 Tips: How to Rob Homeruns

Robbing homeruns is actually pretty simple in MLB The Show 16. There will be an indicator to let you know if there an opportunity to rob a homerun. This does not always necessarily mean you will have a chance every time, but it means it will be close.


You can either hit the RS up or just us R1 to start the animation to rob a homerun. I prefer using the button since it is a bit easier to control. Sometimes with the RS, you will accidentally tilt it up and to the right/left and your player will not jump. Once you see the last orange ring, right before the 3 final inner red rings, you want to just simply hold R1 to start the animation.


There is a little more to it then just to going back and hitting R1 though. You want to make sure you follow these pointers:


1) Determine how much you have


This means you need to determine the trajectory on the ball. If it is a liner and you see the rings disappearing quickly then you need to take a straight path. If it is a higher fly ball that is going out then you need to walk back and make sure you can gather enough momentum to run at the last second and hit R1. You usually cannot just run to the wall and hold R1 without momentum.


2) Run in a straight line before prepping jump


If possible always try to go straight back on the ball and try to avoid going at the wall at an angle. Sometimes you do not have a choice, but if you do then try to get directly in front of the indicator (about 10-15 feet) before you run straight back at the wall and making your jump.


3) Hold R1 when you see last orange ring


Again…you can simply just hold R1. The timing mechanism is very generous here, so you want to hold R1 at this time to get the best animations. There is no reason to risk it and press R1 too late.


Follow those basic rules and it should give you the best chances to rob homeruns more

consistently!



MLB The Show 16 Tips: How to Rob Homeruns

Thursday, June 9, 2016

PES 2016 Patch 1.05 Available for Download

The latest patch for PES 2016 is here, and along with it comes Data Pack 4, the final Data Pack the game will see as we near the release of PES 2017. That Data Pack will offer kit upgrades for Croatia, England, France, the Netherlands, Portugal, Turkey, and Brazil, along with two new styles of Adidas boots.


The patch, meanwhile, offers a number of fixes across several game modes. You can find the patch details below, which come via OPE:


General

・Stopping or interrupting games occurs when users select [Back] in the Player details in GAME PLAN.

・When a goalkeeper takes a goal kick and the ball goes outside of the Goal line in the penalty area, the game play would not be interrupted.

myClub

・If users operate Stamina Recovery in the play-off of Competitions then begin the match, the stamina would not be recovered.

・While users are playing in the competitions and invited to [Online Challenge Cup] or [VS COM Challenge Cup] to play the match, the all matches that users play after that, would become competition mathces.

Master League&Become A Legend
・If a player transfers from AFC Champions League unqualified team to AFC Champions League qualified team, the schedule keeps scrolling and the match date is not specified in the window of Forward Time.


That’s it for the latest PES 2016 patch, but be sure to stay tuned for more PES news. We’ll be checking the latest iteration of the game out at E3 next week!



PES 2016 Patch 1.05 Available for Download

Thursday, June 2, 2016

Rumor: FIFA 17 to Feature Frostbite Engine

According to a report from Game Informer, FIFA 17 might be the next sports title from EA to move over to the Frostbite engine. The engine, which was initially used by EA for first person shooters like their Battlefield series, recently found itself as the powerhouse behind Rory McIlroy PGA Tour. 


Now EA wants to move other sports franchises over to the Frostbite engine, and they’re starting with FIFA 17, if Game Informer‘s sources are to be believed. Since a number of other EA franchises are using the engine now, including Mirror’s Edge Catalyst, Mass Effect: Andromeda, and the recently announced Battlefield One, it wouldn’t be all that surprising to see EA Sports join the lineup.


Of course, right now this is just a rumor, so take it with a grain of salt. If FIFA and other franchises like Madden, NHL, and NBA LIVE decide to use the engine moving forward, we’ll probably hear more about it when EA gives their press conference at E3 this month.


That press conference will take place during EA Play on June 12, at 1 p.m. Pacific, or 4 p.m. Eastern if you’re on the eastern side of the country. We’ll be in attendance, so be sure to keep your eyes on SGO for the latest FIFA news during E3 this month.



Rumor: FIFA 17 to Feature Frostbite Engine

Monday, May 30, 2016

The Road to the Finals Championship Round Begins This Wednesday

If you haven’t been paying attention, 2K has brought their NBA 2K franchise into the realm of eSports with their own tournament called Road to the Finals. It’s been underway for about four months now, and on Wednesday, it will all culminate with the championship final.


The tournament and the finals took place earlier this month on May 21, with 3 rounds deciding who will make it to the finals. Later that day, those teams competed for a chance to win it all on June 1st, for a chance at a whopping $250,000 reward and the opportunity to attend the NBA Finals. There’s a lot at stake!


road to the finals bracket nba 2k16The top two teams, HLZ and GFG, will be competing for the prize while 2K streams the event in its entirety on twitch and facebook. We’ll also have someone out there to cover the event, so you can look forward to that soon as well!


If you haven’t been watching, the guys over at 2K Sports have put together another great episode of NBA 2KTV. I’d recommend giving it a watch even if you’ve already watched the previous games, as it does a great job offering a recap, and also includes some interviews with players from the brackets. You can find that video below.


https://www.youtube.com/watch?v=P0f-JcobABc


Will you be watching the Road to the Finals championship this week? Let us know in the comments or on social media, and as always, stay tuned to SGO for the latest news and info on NBA 2K16.



The Road to the Finals Championship Round Begins This Wednesday

Friday, May 27, 2016

Madden 17 Gameplay Improvements: Zone Coverage

Continuing their series of Madden 17 gameplay details, EA released a new post covering improvements to Zone Coverage.


The biggest addition is something EA is calling the “Behavior Coordinator”.


Designer Anthony White says, “Prior to Madden NFL 17, our zone coverage logic was written independent of the play. Simply put, our zone assignments didn’t work together and therefore had no concept of a global scheme. It was a priority based system that evaluated the coverage level of each receiver in order to determine who to pick up.”


They also only had three underneath zone coverage assignments (flat, curl flat, and hook). The new AI architecture in Behavior Coordinator is design to solve that problem.


With the new BC, EA added 10 new underneath zone coverage assignments. The Coach Cam diagrams have been changed as well to better showcase the types of coverage being run.


For a more in-depth look, check out the Madden 17 blog for breakdowns of all 10 coverages and more AI changes to how defenders read the offense.


Are you excited to see a better AI? Let us know in the comments and on social media, and be sure to stay tuned to SGO for the latest Madden 17 news.



Madden 17 Gameplay Improvements: Zone Coverage

Wednesday, May 25, 2016

PES 2017 Details Emerge, Promises Better AI and Improved Passing

PES 2017 is officially on the way, and Konami has started to detail some of the changes that we’ll be seeing in the newest iteration of the game. This time around, PES 2017 will feature better AI and improved passing, with a slew of other updates to improve the flow of gameplay.


Below are some of the updates promised for PES 2017, taken from the newly launched website for the game.


Real Touch


See how different players control the ball in unique and different ways based on where and how you control them, dictating the flow of the game based on how they react to the unpredictable movement of the ball.


Precise Pass


Combining Real Touch and real ball physics, passing is an art form in PES 2017. Many factors determine the speed and accuracy of the ball. The pass that is made on the best situation and timing will generate a perfect trajectory, creating a great satisfaction when a killer pass is made.


Goal Keeping


Keepers see a great jump in quality through added motions and animations, creating the most agile keepers in PES history. Attacking moments will be more dramatic than ever, bringing the best feeling of achievement when that goal is scored.


Total Team Control


Users can instantly change the attacking and defending mentality of the team, which can be tweaked and carefully controlled with simple controls, being able to immediately react to the unpredictability of the sport.


Advanced Instructions


Strategies that are quite individually defined such as Tiki-taka and Tight Marking which is strongly based on team ideology can be set in Advanced Instructions, which adds a huge variety in how you plan to win.


Corner Kick Strategies


Control the defensive strategies on a set piece, such as marking zonal or Man to Man. Offensive options also included such as specific player movement.


Adaptive AI


For the first time in a football game, the AI will learn how you play! Player and team behaviour has always been a staple of the PES series, and for PES 2017 Adaptive AI will change sports games forever.


Authentic Visuals


For PES 2017 the visuals have seen a major upgrade, offering Authentic Visuals thanks to the further incorporation of Fox Engine. Nothing has been left untouched, from player models, lighting, crowds, pitch and stadiums totally revamped. Never has a game looked so real.


Natural Player Movement


Hundreds of new animations have been added to bring the players and goalkeepers to life – but it doesn’t stop there. New features such as Real Touch and Precise Pass see huge benefit, giving a vast array of movements when trapping and passing the ball.


Konami will also continue their support for the previous generation of consoles, with PES 2017 to launch for PS3, PS4, Xbox 360, and Xbox One and PC. No release date yet, but it’s safe to say that it’ll probably launch some time this Fall.


More details on the game will be revealed next month at E3, and Konami also plans on bringing the game to the 2016 PES League World Finals in Milan later this weekend, where they’ll showcase the game for the first time.


What do you think so far? Let us know in the comments.



PES 2017 Details Emerge, Promises Better AI and Improved Passing

Thursday, May 19, 2016

How Madden 17 is Addressing Player Concerns

In a post on Game Informer’s website today, they’ve detailed some of the ways that Madden 17 is making improvements over its predecessor, and from the sound of things they’re addressing a lot of player feedback with the latest iteration of the franchise in order to please fans and ultimately craft a more satisfying experience.


According to Madden 17 creative director Rex Dickson, one of the goals with this installment is to reduce the viability of money plays, so named because they typically have a high success rate despite their frequent use. Some people will probably take issue with that, but it seems like the goal is ultimately for EA to create a much fairer game.


There are a number of improvements to that end listed in the article from Game Informer with bullet points. Firstly, a new section of the playcalling menu called run/pass counter which will let you pick areas of the field where you’re getting beat up. If you move players around though, you’ll have less focusing on another area. That means you’ll still have to pay attention to what your opponent is doing as well.


Rather than having four spot drops for defenders, you’ll have eight new zones, and defenders should cover better in them. There are a number of examples in the article, but if you’ve already read about the changes to the AI with Madden 17, then you already know that AI should be much improved this time around, allowing for better defense.


Ratings will also play a more important part in the game with Madden 17, with the article offering more insight as to how that will work. Again, if you read the blog posts today, you should already have an idea.


Game Informer notes that the developers have been looking at player ratings and tweaking them to fix certain mismatches that have occurred over the years. As an example, cornerbacks seem to have been making too many tackles on power backs. That’s changed. This time around, the development team is looking at the cornerback’s tackle rating and compare it to the other player’s break tackle rating.


They also describe the new kicking meter, which they say will function like the traditional 3-click golf swing. This new kicking meter was designed to better account for the ratings of kickers and punters.


Block kicks will also be a potential outcome, but the team behind the game is looking closely at the game to make sure that you wouldn’t be able to block more kicks than statistically possible. This is just one of the many ways that EA Tiburon aims to bring Madden closer to the NFL with Madden 17.


There are some pretty important physics changes, too. While Madden 16’s physics made the game more realistic, the physics didn’t always apply to the ball. That’s also changing this year. No longer will the ball snap to a player’s hand during a catch, even though the ball might get pulled through a defender.


With the improvements to the ball, there will also be more drops for receivers in traffic. The ball will also bounce differently after tips thanks to a lack of scripting. There will be a number of new animations to accompany that, and player models should track the ball a lot more realistically.


Of course, the running game will also be improved, but you should already have an understanding as to how if you’ve been keeping up with the gameplay blog posts. Outside of that, EA is redoing cleats and gloves, as well as offering new sleeve options.


It sounds like EA has been listening to player feedback for Madden 17, but is it enough to sell you on the game? Let us know in the comments or on social media.


 



How Madden 17 is Addressing Player Concerns

Tuesday, May 17, 2016

NBA 2K16 Adds Spectating With 2K StreamCast

NBA 2K16 is giving you the ability to spectate, and they’re calling it 2K StreamCast. The new feature will allow you to spectate NBA 2K16 games on the PlayStation 4 and Xbox One while they’re in-progress, but you can also watch them after they wrap up.

2K StreamCast will become available this weekend on Saturday, May 21. That’s just in time for the finals of NBA 2K‘s first Road to the Finals tournament. As of May 21, you’ll be able to watch all of the games live, directly from your console. The games will also become available on-demand to watch afterwards.


If you haven’t been paying attention, the Road to the Finals tournament will pit 16 teams against one another for a shot at being one of the two finalists to compete for the championship on June 1. Games will take place between 10 AM and 6 PM Pacific, with a full day of streaming featuring Chris Manning, Ronnie2K, along with some of the developers behind NBA 2K.


Unfortunately for the moment, 2K StreamCast seems to be limited to games in the Road to the Finals tournament, but hopefully it’ll become more open in the future to allow for spectating your friends. Well, I know one feature I’d like to see in NBA 2K17.


Will you be checking out the tournament through 2K StreamCast? Let us know in the comments or on social media.



NBA 2K16 Adds Spectating With 2K StreamCast

Shaq Partners With TBS to Promote ELEAGUE

Last year in December, action star Danny Trejo promoted a collection of Counter-Strike gear as a favor for his friend Chris Le who happens to be a director on top of creating weapon skins. Now, another star is entering the fray, and it’s one you should instantly recognize; Shaq himself.


Shaq isn’t promoting weapon skins, though. Instead, he’s promoting ELEAGUE, Turner Broadcasting’s attempt to bring eSports and Counter-Strike: Global Offensive to televisions everywhere.


https://twitter.com/EL/status/732374086580461568


As you can see from the video above, which was posted to twitter yesterday, Shaq seems to be having a lot of fun with it. This isn’t his first time getting involved with eSports, though. Earlier this year it was announced that Shaquille O’Neal would be financing an eSports team called NRG along with Alex Rodriguez and Jimmy Rollins.


That team participates in competitive League of Legends and Counter-Strike, and as it happens, they’ll be competing on ELEAGUE which will begin next Tuesday on the 24th. That explains Shaq’s involvement


It should be an interesting event, with most of the major teams participating. Will you be checking it out?



Shaq Partners With TBS to Promote ELEAGUE

Monday, May 16, 2016

NBA 2K16 Patch 6 Analysis

Unless you’ve been under a rock or just don’t play NBA 2K16, you have probably heard about

patch 6 coming out last week. The patch updated several parts of gameplay such as the changes to deep 3-pointers success rate (meaning Steph Curry actually plays like Steph Curry now) and toned down the ability for big men with break starter to pass like Aaron Rodgers. The change to the 3-point penalty range is a big deal across all modes of NBA 2K.


The ability to take much better advantage of some of the more skilled shooters in the game will change the way defense is played by many. Now telling your back court to go under those screens can actually have some major consequences.


Before this patch, Steph Curry was considered by the majority to have a broken jumper and was almost impossible to consistently have a good game shooting from the 3-point line with. Now his value is going to skyrocket in MyTeam and the Warriors will be even more deadly in play now games. If you were thinking about getting rid of that Curry card you got in MyTeam, I suggest you hit freestyle and reconsider.


As mentioned above, the Break Starter Badge was also tuned to be less effective across all game modes. Anyone who has played 2K‘s ProAm mode enough is probably all too familiar with big men with the badge on gold snatching rebounds and literally throwing picture perfect dimes from paint to paint to a cherry picking teammate with 100% success rate for entire game.


Meanwhile, your pg wouldn’t be able to make a pass from the 3-point line to the paint without someone nearly falling in the crowd to catch it. It was a very unrealistic feature, especially when you consider big men’s playmaking can only really get up to about 80 and that’s if they decide to slack off on other skills such as defense, rebounding, or shooting.


This issue also was a problem in MyTeam, since you can give any big man the break starter badge and upgrade it to gold. This fix was needed long ago considering it has been a problem since the game came out. It may be long overdue, but it’s still greatly appreciated. Another strong step in adding realism to the game and putting more focus on actual basketball.


The patch also notably removed the #1 exploit being abused in online MyPark games. That

exploit was often referred to as “Speed Boosting” by many online. Now, if you aren’t aware, “Speed Boosting” gave players incredibly unnatural bursts of speed when they do certain animations in the game such as the Kobe Bryant escape size-up ISO motion.


This has caused many of the more hardcore MyPark players (usually well over 2,000 games played) to rage and threaten to stop playing the game in favor of going back to NBA 2K15 to get some of their crossover speed back. The main complaint from these hardcore players is that without the “Speed Boost”, the game feels far too slow-paced and a lot harder to score on ISO plays due to how strong the defense is this year.


On the other side of that argument, you have people like me who are extremely pleased with the removal of the speed boost to make the game more focused on basketball knowledge and less so on exploits. Now when you get in the park you see less hero ball and more teamwork and ball movement to get wins.


That’s the way it should have been to begin with, and I’m glad 2K seem to be shifting more towards actual basketball and less so towards “cheese” and exploits. If they plan to continue with that creative direction in NBA 2K17 is currently unknown but we are all hoping they don’t disappoint us yet again with day 1 game-breaking exploits that can be fully taken advantage of. I still have nightmares about that whole “demi-god” situation.


Be sure to let me know in the comments which side of the argument you’re on, and whether you want this game style to continue to go this route of realism in NBA 2K17, or you’re hoping the arcade like animations and gameplay make a strong return. Feel free to tweet me any opinions, and be sure to subscribe to get more real opinions on all things gaming.



NBA 2K16 Patch 6 Analysis

MLB The Show 16 Patch 1.05 Released - Detailed Patch Notes

The latest MLB The Show 16 Patch 1.05 has been released, we have the detailed patch notes below. Let us know what you think of the all of the fixes and improvements!


The Show 16 Patch 1.03 Fixes and Change List


  • Addressed issues with Cloud saves introduced in patch 1.04. All Cloud Saves should now work properly.

  • Fixed classic base running, affected by patch 1.04.

  • Online Action shot/card downloading now fixed.

  • Weather in RTTS now updates correctly with Advance Day.

  • Addressed an issue with lead off runners in online game-play. The batting team should now see their base runners leading off when they press L1.

  • Fixed some issues with “L2 + base icon” to control the runner in RTTS.

  • Off season free agent logic was not estimating budget room correctly because it was not accounting for staff salary. This caused teams to inaccurately set the max salary they could offer. This should now be fixed.

  • Fixed issue where the xp earned in game was showing instead of the amount of stubs earned in game when returning to the front-end menu. This created a lot of confusion with users assuming they weren’t earning stubs. Stubs earned are now being shown instead of XP.

  • Fixed game settings not getting reset when exiting conquest and playing Extra Innings games. Extra Innings games should now be 9 innings in all cases, as intended.

  • The calendar start times in Show Live should now display accurately.

  • Challenge friends in online games should now apply all correct settings.

  • Fixed a Sounds of the Show crash when attempting to delete music files after trying to import 520+ files.

  • Various other bug fixes.

That’s it for this MLB The Show 16 patch, what do you think of the update? Let us know in the comments, and be sure to stay tuned to SGO for the latest MLB The Show 16 news and tips.



MLB The Show 16 Patch 1.05 Released - Detailed Patch Notes

Saturday, May 14, 2016

NBA 2K16 Defensive Tips: Defensive Settings

Today I’ll be going over defensive settings, the ones I like to use, and more importantly, what they mean. We’ll begin start with the matchup screen. I’ll make this part quick since it’s pretty cut and dry. This is how you get a certain defender on an opposing player.


Preferably you only want to swap your point guard, shooting guard and small forward with each other and powerforward and center between the 2 so you don’t create a huge mismatch. Don’t worry if you, for example, want Kawai Leonard on Westbrook, Tony Parker won’t end up defending Durant (the PG and SG will just slide down a position).


Now we move on to the meat of the video, the defensive settings. On ball pressure is only necessary if you want the computer to guard a player, guys who can’t shoot you want to leave it on gap so they’re not closing out as aggressively when he catches the ball, and for the knockdown shooters you want tight or smother to force him to drive


Off ball I like to play tight or deny on the JJ Redick Kyle Korner types, because they’re not as much of a threat to cut to the basket. I used to deny pass on every star player I faced, but I quickly learned that wasn’t going fly as they could easily beat you if your opponent made them cut


Force direction is another CPU related setting, and you always want to force every guy you’re not using defending baseline. The idea is you want to limit the options the guy with the ball has and forcing middle lets them attack you in a lot more ways. On ball screen defense, you want to go over the screen on guys who can shoot so you don’t give them any space and under on those more likely to drive. My philosophy is that I like to go under every screen and only change it to over on the few exceptions like Steph, KD and the Klay Thompson types.


When you ice the screen, the on ball defender goes out of his way to block the ball handler from using the screen, so you end up telling him where he can and can’t go, which is straight toward the defender on the guy who is setting the screen.


On ball screen defense with the center you will rarely be faced with because nobody runs pick and rolls with their centers, but I leave it on under just in case.


Hedging is the 2nd part of the pick and roll defense, this is how you want to defend the pick and roll with the defender of the guy who is screening. You hedge to affect how quick the guy can get around the screen for an open look by forcing him to also go around you, in effect giving the on ball defender more time to recover.


It’s then just a matter of how long you want him bothering the guy with the ball. Soft hedge, which I prefer, forces the defender to peak out for a second in an attempt to delay the ball handler before he bails to cover his man and hard hedge stays outside a little longer and forces the ball handler to go around him. Doing so leaves yourself vulnerable to the screen man rolling to the hoop or an open three, but can be negated if your hedge defender is smart and more so athletic enough to run back to his man. No hedge makes the screen man’s defender sink down into the pain in preparation for a drive, so you only do this when you’re really not afraid of an outside shot.


Which leads us to hedge center; most centers aren’t really mobile so you want to have their setting set to no hedge. Hedging in any way with a slow footed center puts them in no man’s land when it’s time to recover. Only guys like Nerlens Noel and Anthony Davis could get away with playing any kind of hedge defense from the center position consistently.


When facing off ball screens, I like to go over because usually off ball screens are set up for an outside shot first and a drive 2nd. Post-defense I just play behind because the others don’t work as they should. For instance, if you front the post man it’s too easy to just lob it over your head and the held defender that’s supposed to rotate to help doesn’t, so I just keep it basic.


Any double teaming I leave on manual. Switch rules if you like to get your Golden State Warriors on. You want to switch all guards on the pick and roll.


For more NBA 2K16 defensive tips, keep your eyes on SGO and be sure to follow us on YouTube and Twitter to get the latest NBA 2K16 news.



NBA 2K16 Defensive Tips: Defensive Settings

Announcing the MLB The Show 16 All-Star Tournament

SGO is sponsoring their first ever MLB The Show 16 All-Star Tournament, including some of the best players online. It will be a 32 team single elimination tourney and seedings are done by Diamond Dynasty Rating. Games will be played on Legend difficulty. Top 3 finishers will receive a PSN Card or gift card of their choosing.


Rules: Each team has to have an 82 overall or lower team after IE boosts and no created players are allowed with no restrictions on card tiers or types. A maximum number of bunts are set to 2 per game for position players.


When: May 26th to May 29th throughout the days. Individual time will be posted later once

everyone finds a time they can play their games.


Who: We hand picked 32 of the best players and streamers/youtubers to participate. If you’d

like to participate in future tournaments please contact @Cardinalbird5 on Twitter.


Where: All games will be livestreamed on twitch.tv/cardinalbird5 with commentary, guest

appearances, and call-ins.


The MLB The Show 16 All-Star Tournament is sponsored by Sports Gamers Online, Daddyleagues, and ScoreSpace. Make sure to check out all three websites for sports gaming info and more!


We may also be doing random giveaways to viewers, so make sure to stop by Memorial Day

weekend and watch some of the best players on twitch and talk baseball!


Bracket: http://challonge.com/CB5_



Announcing the MLB The Show 16 All-Star Tournament

Friday, May 13, 2016

EA Offers Head Start on Madden Ultimate Team 17

If you’re big into Madden Ultimate Team, EA is offering everyone the opportunity to get a head start on Madden Ultimate Team 17 by allowing players to earn vouchers for the newest iteration of the franchise by playing Madden 16.


Starting today, you’ll be able to unlock vouchers for Madden Ultimate Team 17 by playing MUT16. To secure the vouchers, you can play MUT16 and earn MUT16 loyalty vouchers by playing solo challenges, Draft Champions Ranked, and Salary Cap Ranked. For every set of 10 loyalty vouches you collect, you’ll earn a MUT17 voucher.


You’ll only be able to unlock a total of 10 vouchers this way, but EA will also offer up MUT17 vouchers through other means such as major milestones for solo challenge wins, major milestones for set completions, or pro, all-pro, and legendary tier members of MUT Rewards.


For the first time in Ultimate Team history, players will have a number of year-over-year rewards to choose from using MUT17 vouchers. The rewards you’ll be able to unlock include the following:


  • Contract Pack

  • Silver Offense Pack and Silver Defense Pack

  • Gold Offense Pack and Gold Defense Pack

  • Elite Offense Pack and Elite Defense Pack

  • Event Tickets

  • Pro Pack

  • All-Pro Pack

  • Legends Pack

Rewards will be doled out when players try out Madden Ultimate Team 17 for the first time this fall. Players who have completed MUT Master, Road Master, or MUT Ultimate Master sets will receive exclusive rewards as well in the form of player items that have master chemistry in MUT17.


  • MUT Master – 85 ovr. Odell Beckham, Jr.

  • Road Master – 85 ovr. Tom Brady

  • Ultimate Master – 87 ovr. Marcus Allen

Additionally, MUT17 players will also be rewarded with loyalty vouchers based on the number of Head to Head Seasons games played, Draft Champions Ranked games played, Salary Cap Ranked games played, solo challenges won, and sets completed in MUT16.


More sets and challenges will be added to MUT16 leading into August when Madden 17 launches, so you’ll have plenty of time to start working on earning vouchers to get a head start in MUT17.


Looks like it’s time to start working toward MUT17 vouchers! Will you be working on your head start for MUT17? Let us know in the comments or on social media.



EA Offers Head Start on Madden Ultimate Team 17

Thursday, May 12, 2016

MLB The Show 16 Roster Update (5-12)

The latest MLB The Show 16 roster update is here, and with it comes a number of changes. There are some major ratings adjustments this week. You can find a list of the biggest changes below. For the full list of ratings changes this week, check out DaddyLeagues.











































































































NameTeamPosSellBuyNew OVROld OVR
Paul GoldschmidtARI1B449403910595 -196
Miguel CabreraDET1B429973650194 -296
Anthony RizzoCHC1B299992750093 +192
Robinson CanoSEA2B179501650091 +388
Yoenis CespedesNYMCF137491150089 +188
Hector RondonCHCCP1325118486 +383
Dexter FowlerCHCCF1850152785 +481
Jose QuintanaCWSSP1519135085 +481
Rougned OdorTEX2B1650137585 +382
J.D. MartinezDETRF4425369185 -186
Christian YelichMIALF87560284 +579
Cody AllenCLECP103886184 -286
Brian DozierMIN2B5200395084 -185
Evan LongoriaTB3B2440175383 -285

 


What do you think of this week’s roster update? Let us know in the comments or on social media and be sure to stay tuned to Sports Gamers Online for the latest tips and updates for MLB The Show 16.



MLB The Show 16 Roster Update (5-12)

Wednesday, May 11, 2016

Steph Curry to Receive Temporary 99 OVR Rating in NBA 2K16

Steph Curry has had one hell of a season this year, breaking a number of records. Now, he’s made history as the first NBA player to be unanimously voted MVP. That’s all 131 votes, and since it’s such a huge landmark for the sport, the people behind NBA 2K16 are going to bump up his overall rating within the game to 99.


If you’re concerned about making him even more formidable of a player than he already is in the game, don’t be. The increase in OVR is only temporary, to celebrate his second consecutive MVP win and the first unanimous MVP win.


As part of the celebration, NBA 2K will also be partnering with Under Armour to allow players to unlock a brand new MVP colorway of the Curry Two within the game, which will be available to all players after the event.


As for the timing? Don’t worry, 2K isn’t just going to spring an immensely overpowered Steph Curry on you. Instead, the roster update will become available starting at 3 PM Pacific on Thursday, May 12. That’s two days from now. The roster update will give Curry the boost for a limited period of 30 hours.


This MVP award for Steph Curry marks his second consecutive win, making him the 11th player to do so. But if you’re curious, he’s only the third point guard to accomplish the feat. Under Armour has also provided a promotional video for the event to commemorate Curry’s success, which you can see embedded up top.


If you’re into collecting shoes, Under Amour will also be re-releasing the Curry One MVP, as well as a new color of the Curry Two MVP.


Are you excited to see Steph Curry’s success on the court translate to the game this week? Let us know in the comments or on social media, and as always, stay tuned to SGO for the latest NBA 2K16 news.



Steph Curry to Receive Temporary 99 OVR Rating in NBA 2K16

Friday, May 6, 2016

MLB The Show 16 Roster Update (5-6)

The latest MLB The Show 16 Roster Update is here, and with it comes a number of changes. There are some major ratings adjustments this week with 116 player movements and 6 new players. You can find a list of the biggest changes below. For the full list of ratings changes this week, check out DaddyLeagues.




































































































NameTeamPosSellBuyNew OVROld OVR
Jose AltuveHOU2B744966269096 +294
Nolan ArenadoCOL3B670005792596 +393
Manny MachadoBAL3B619995375196 +294
Andrew MillerNYYRP8099710091 -192
Ryan BraunMILLF165001450090 +486
Sonny GrayOAKSP9370840089 -392
Troy TulowitzkiTORSS217491810289 -493
Dallas KeuchelHOUSP6400533588 -391
Starling MartePITLF11000962588 +286
Xander BogaertsBOSSS2700210087 +384
Kelvin HerreraKCRP2470195085 +184
Taijuan WalkerSEASP2175170085 +481
Hisashi IwakumaSEASP1475119584 -387

 


New players added this week include Matt Tuiasosopo, Tim Federowicz, Ryan Kalish, Tim Adleman, Michael Fulmer, and Junior Guerra.


What do you think of this week’s roster update? Let us know in the comments or on social media and be sure to stay tuned to Sports Gamers Online for the latest tips and updates for MLB The Show 16.



MLB The Show 16 Roster Update (5-6)